BSc Computer Games Development
About this course
BSc (Hons) in Animation, interactive, film and sound, with a focus on computer games development. Core topics include Programming, Computer Architecture, Embedded Systems, Artificial Intelligence & Machine Learning, Data Analysis, and Project Management. The programme includes a foundation year, with progression to the BSc (Hons) upon successful completion. An optional sandwich year in industry is available, and the final year features an Honours Degree Project.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
64 points at A2 BTEC Extended Diploma: MPP BTEC Diploma: MM Pass Access Course: 64 UCAS points International Baccalaureate Diploma: Pass including 64 points from Higher Level Subjects T Level: P (D or E) IELTS: 6.0 with no component lower than 5.5 GCSEs: 5 at grade C/4 including Maths and English or equivalent
What students say
Based on about 26 final-year students who answered (a small group: a rough guide only)
- Teaching on my course: 88%
- Learning opportunities: 84%
- Assessment and feedback: 89%
- Academic support: 91%
- Organisation and management: 77%
- Learning resources: 82%
- Student voice: 86%
Do students stay on the course?
Based on about 50 students who started
- Continued on course: 80%
- Left higher education: 20%
Where graduates work (5 years on)
Based on about 95 graduates, across similar courses at this university
- North East: 1%
- North West: 73%
- Yorkshire and the Humber: 10%
- East Midlands: 5%
- West Midlands: 1%
- East of England: 1%
- London: 1%
- South East: 3%
- South West: 3%
- Wales: 1%
Who gets in
Based on about 45 students who started
- A levels: 95%
- Other HE qualification: 5%
Accreditation & quality ratings
- Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.
TEF 2023 (whole university): Silver overall, Bronze for student experience, Silver for student outcomes.
Modules
- Introduction to Software Development
- Investigating IT
- Problem-solving for Computing
- Study Skills 1 - Learning How to Learn
- Study Skills 2 - Developing Academic Skills
- Foundation Mathematics
- The Computing Challenge
- Introduction to Networking
- Games Concepts
- Programming
- Computer Systems and Security
- Systems Analysis and Database Design
- The Agile Professional
- Games Development 1
- Software Development
- Advanced Programming
- Computer Graphics
- Computational Thinking
- Honours Degree Project
- Games Development 2
- Mathematics and Technologies for Games
- Artificial Intelligence
- Cross Platform Development
- Human-Computer Interaction
- Data Science
Questions about this course
How much do graduates of BSc Computer Games Development at University of Lancashire earn?
The median salary is £22,000 after 3 years, £25,000 after 5 years. After five years the middle half of graduates earn between £19,500 and £37,000. The £25,000 median after five years is £2,500 less than the UK median for Computer games and animation.
Are students happy with the teaching on BSc Computer Games Development at University of Lancashire?
88% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BSc Computer Games Development at University of Lancashire?
The average entrant had 121 UCAS points.
Is BSc Computer Games Development at University of Lancashire accredited?
Yes. Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.
Does BSc Computer Games Development at University of Lancashire include a placement year or year abroad?
The course has an optional placement year.
How many students continue on BSc Computer Games Development at University of Lancashire?
80% of students continued into their second year, and 20% left higher education.