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BSc Creative Computing

University of Southampton

About this course

Bachelor of Science in Creative Computing is a creative computing degree that combines digital media production with technological methods. Core topics include Programming, Design & Creative Practice. Students can undertake an optional year abroad or a year in employment between the second and third years of study. The first year covers foundational principles through Creative Computing I: introduction to programming, Algorithmic Thinking & Methods, Introduction to Digital Culture, and Pervasive Media Exploration. The second year progresses through Creative Computing II: applied programming, Interactivity & Play, Creative Industries, and WSA Year Abroad alongside optional modules such as Collaborate (A), Collaborate (B), and Collaborate (C). The final year centres on advanced research and major practical work via Experimental Practice & Research, Professional Planning (Creative Computing), Prototyping, Presentation & Evaluation, Final Project 1, and Final Project 2.

Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.

Institution
University of Southampton
Level
undergraduate
Subject
Creative Computing
Duration
3 years
UCAS code
W280
Typical offer
A-level BBC, IB 28
Median salary
£30,000 after 5 years

Entry requirements

A level: Our standard offer is BBC at A-level or equivalent qualification, we also consider grades of comparable value and offer on these taking into account the suitability of the portfolio submission for the intended course. If you are studying a creative, art, design or media subject, you may not be required to submit a portfolio of work. IB: Pass, with 28 points overall with 14 points at Higher Level.

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What students say

Based on about 85 final-year students who answered, across similar courses at this university

  • Teaching on my course: 82%
  • Learning opportunities: 78%
  • Assessment and feedback: 72%
  • Academic support: 92%
  • Organisation and management: 75%
  • Learning resources: 88%
  • Student voice: 73%

Do students stay on the course?

Based on about 75 students who started, across similar courses at this university

  • Continued on course: 96%
  • Left higher education: 4%

What graduates do next

Based on about 12 graduates who answered, across similar courses at this university (a small group: a rough guide only)

  • Working: 75%
  • Working and studying: 10%
  • Further study: 5%
  • Unemployed: 5%

Most common jobs

  • Information Technology Professionals: 65%
  • Elementary occupations: 4%
  • Science, engineering and technology associate professionals: 4%
  • Engineering professionals: 4%
  • Sales occupations: 3%
  • Find their work meaningful: 80%
  • Feel on track for their future plans: 60%
  • Use what they learnt on the course: 45%

Where graduates work (5 years on)

Based on about 35 graduates, across similar courses at this university

  • Yorkshire and the Humber: 5%
  • West Midlands: 5%
  • East of England: 10%
  • London: 30%
  • South East: 45%
  • South West: 5%

Who gets in

Based on about 10 students who started (a small group: a rough guide only)

  • A levels: 85%
  • Baccalaureate: 10%
  • Other HE qualification: 10%

Accreditation & quality ratings

TEF 2023 (whole university): Silver overall, Silver for student experience, Silver for student outcomes.

Modules

  • Algorithmic Thinking & Methods
  • Creative Computing I: introduction to programming
  • Introduction to Digital Culture
  • Pervasive Media Exploration
  • WSA Year Abroad
  • Creative Computing II: applied programming
  • Creative Industries
  • Interactivity & Play
  • Year in Employment
  • Collaborate (B)
  • Collaborate (A)
  • Collaborate (C)
  • Experimental Practice & Research
  • Final Project 1
  • Final Project 2
  • Professional Planning (Creative Computing)
  • Prototyping, Presentation & Evaluation

Questions about this course

How much do graduates of BSc Creative Computing at University of Southampton earn?

The median salary is £24,000 after 15 months, £23,500 after 3 years, £30,000 after 5 years. After five years the middle half of graduates earn between £25,500 and £37,000. The £30,000 median after five years is £2,500 more than the UK median for Computer games and animation.

What do graduates of BSc Creative Computing at University of Southampton do next?

85% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).

Are students happy with the teaching on BSc Creative Computing at University of Southampton?

82% of final-year students were positive about the teaching in the National Student Survey 2025-26.

What grades do I need for BSc Creative Computing at University of Southampton?

The typical offer is BBC at A level, or 28 points in the IB. The average entrant had 122 UCAS points.

How many students continue on BSc Creative Computing at University of Southampton?

96% of students continued into their second year, and 4% left higher education.