BSc Computer Science (Games Development)
About this course
BSc (Hons) in Computer Science (Games Development), a computer science and computer games and animation degree focused on interactive software and real-time systems. Core topics include Programming, Computer Architecture, Critical & Analytical Thinking, and Artificial Intelligence & Machine Learning. Students can choose to undertake an optional placement year, year abroad, or foundation year. The first year covers foundational concepts through compulsory modules such as Software Engineering 1, Computer Systems, Cyber Security & Networks, and Algorithms, Data Structures and Mathematics. The second year progresses to advanced topics with modules including Software Engineering 2, Information Management & Retrieval, Artificial Intelligence, and Mechanics and Systems. In the final year, students complete a compulsory Computing Project and Team Enterprise alongside optional modules like Full-Stack Development, Games Graphics Pipelines, and Immersive Game Technologies.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
GCSE: GCSE English and Mathematics at grade C/4 or above are required. A level: 104 points from a minimum of 2 A levels. 18 Unit BTEC National Diploma/QCF Extended Diploma: DMM – in science-related subjects: IT, Humanities, Engineering, Software Development, IT Practitioners, Business, Computing, Science. BTEC National Diploma Modules If you hold a BTEC qualification it is vital that you provide our Admissions team with details of the exact modules you have studied as part of the BTEC. Without this information we may be unable to process your application quickly and you could experience significant delays in the progress of your application to study with us. Please explicitly state the full list of modules within your qualification at the time of application. All Access courses: Pass Access to Higher Education Diploma in a relevant subject (e.g. Computer Science, Science, Engineering, Mathematics, Technology) with at least 33 Level 3 credits at Merit and/or Distinction. T level: Merit overall in Digital: Digital Production, Design and Development or Digital Support Services. International Baccalaureate: 26 overall. English and Mathematics accepted within as GCSE equivalent.
What students say
Based on about 12 final-year students who answered (a small group: a rough guide only)
- Teaching on my course: 87%
- Learning opportunities: 72%
- Assessment and feedback: 78%
- Academic support: 100%
- Organisation and management: 81%
- Learning resources: 90%
- Student voice: 72%
Do students stay on the course?
Based on about 25 students who started (a small group: a rough guide only)
- Continued on course: 85%
- Gained a higher qualification: 10%
- Left higher education: 10%
What graduates do next
Based on about 9 graduates who answered (a small group: a rough guide only)
- Working: 75%
- Working and studying: 10%
- Further study: 10%
- Unemployed: 10%
Most common jobs
- Information Technology Professionals: 40%
- Managers, directors and senior officials: 15%
- Sales occupations: 10%
- Process, plant and machine operatives: 10%
- Web and Multimedia Design Professionals: 10%
- Find their work meaningful: 90%
- Feel on track for their future plans: 80%
- Use what they learnt on the course: 80%
Where graduates work (5 years on)
Based on about 230 graduates, across similar courses at this university
- North West: 2%
- Yorkshire and the Humber: 1%
- West Midlands: 1%
- East of England: 3%
- London: 9%
- South East: 15%
- South West: 66%
- Wales: 1%
Who gets in
Based on about 30 students who started
- A levels: 85%
- Other HE qualification: 15%
- No formal qualifications: 5%
Accreditation & quality ratings
- Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.
TEF 2023 (whole university): Gold overall, Gold for student experience, Gold for student outcomes.
Modules
- Computing Related Placement (Generic)
- Stage 1 Computing Placement Preparation
- Software Engineering 1
- Computer Systems
- Cyber Security & Networks
- Algorithms, Data Structures and Mathematics
- Computing Practice
- Stage 2 Computing Placement Preparation
- Software Engineering 2
- Information Management & Retrieval
- Artificial Intelligence
- Computing Group Project
- Mechanics and Systems
- Computing Project
- Team Enterprise
- Computing Product Development, Management & Delivery
- Full-Stack Development
- HCI, Usability and Visualization
- Games Graphics Pipelines
- Immersive Game Technologies
Questions about this course
How much do graduates of BSc Computer Science (Games Development) at University of Plymouth earn?
The median salary is £29,000 after 15 months, £28,000 after 3 years, £38,000 after 5 years. After five years the middle half of graduates earn between £27,500 and £52,000. The £38,000 median after five years is £2,000 more than the UK median for Computer science.
What do graduates of BSc Computer Science (Games Development) at University of Plymouth do next?
90% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).
Are students happy with the teaching on BSc Computer Science (Games Development) at University of Plymouth?
87% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BSc Computer Science (Games Development) at University of Plymouth?
The average entrant had 120 UCAS points.
Is BSc Computer Science (Games Development) at University of Plymouth accredited?
Yes. Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.
Does BSc Computer Science (Games Development) at University of Plymouth include a placement year or year abroad?
The course has an optional placement year and an optional year abroad.
How many students continue on BSc Computer Science (Games Development) at University of Plymouth?
85% of students continued into their second year, and 10% left higher education.