BA Communication and Media and Game Design Studies
About this course
BA (Hons) in Communication and Media and Game Design Studies, a combined degree exploring media theory, institutions and interactive audiovisual media design. Core topics include Programming. Students can take an optional placement year or spend a year abroad during the programme. The first year covers core foundations through compulsory modules such as INTRODUCTION TO COMMUNICATION AND MEDIA STUDIES B, MEDIA INDUSTRIES AND INSTITUTIONS B, COMMUNICATION, CULTURE, AND MEDIA ANALYSIS B, DIGITAL AND SOCIAL MEDIA, CREATIVE PRINCIPLES IN GAME DESIGN, and GAME CONCEPTS AND VALUES, alongside optional choices like HISTORY OF ARCHITECTURE, ENVIRONMENT AND CULTURE, INTRODUCTION TO DIGITAL AUDIO WORKSTATIONS, INTRODUCTION TO GAME ENGINES, INTRODUCTION TO SOUND AND MUSIC IN AUDIOVISUAL MEDIA, and 3D MODELLING AND ENVIRONMENTS FOR GAMES. The second year continues with compulsory research modules including COMMUNICATION AND MEDIA RESEARCH I and COMMUNICATION AND MEDIA RESEARCH II. Optional second-year modules allow students to explore diverse areas such as GLOBAL NEWS, MEDIA AND WAR, PUBLIC RELATIONS, MEDIA AND DIGITAL SOCIETY, DIGITAL MEDIA AND DATA B, CONVERGED MEDIA AND SCREEN ENTERTAINMENT B, APPROACHES TO CULTURAL AND MEDIA STUDIES B, PROFESSIONAL AND CAREER DEVELOPMENT, GLOBAL HOLLYWOOD AND BEYOND: FROM THE MAINSTREAM TO THE MARGINS, FEMINIST MEDIA STUDIES, IMMERSIVE MEDIA AND VIRTUAL WORLDS, INTRODUCTION TO PROGRAMMING, MEDIATING THE PAST, AI AND DIGITAL MEDIA, UNDERSTANDING DOCUMENTARY, FOLEY AND SOUND DESIGN, MUSIC IN GAMING, 3D ANIMATION FOR GAMES, WRITING FOR GAMES: TEXT COMPOSITION FOR RULES AND STORY, COMPOSITION FOR DIGITAL GAMES, and GAME DESIGN INDEPENDENT PROJECT.
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Entry requirements
A level: ABB IB: 32 points overall with no score less than 4 or pass the IB Diploma plus 6,5,5 in 3 HL subjects. BTEC: BTEC applications are encouraged. We evaluate each BTEC application on its merits and may make offers at DDM.
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What students say
Based on about 91 final-year students who answered, across similar courses at this university
- Teaching on my course: 86%
- Learning opportunities: 80%
- Assessment and feedback: 77%
- Academic support: 90%
- Organisation and management: 81%
- Learning resources: 89%
- Student voice: 80%
Do students stay on the course?
Based on about 225 students who started, across similar courses at this university
- Continued on course: 95%
- Left higher education: 5%
What graduates do next
Based on about 30 graduates who answered, across similar courses at this university
- Working: 65%
- Working and studying: 13%
- Further study: 5%
- Unemployed: 10%
Most common jobs
- Information Technology Professionals: 55%
- Business and public service associate professionals: 6%
- Elementary occupations: 5%
- Administrative occupations: 4%
- Finance Professionals: 4%
- Find their work meaningful: 55%
- Feel on track for their future plans: 30%
- Use what they learnt on the course: 35%
Where graduates work (5 years on)
Based on about 50 graduates, across similar courses at this university
- North West: 50%
- West Midlands: 5%
- East of England: 5%
- London: 15%
- South East: 10%
- Wales: 10%
Who gets in
Based on about 210 students who started, across similar courses at this university
- A levels: 76%
- Other HE qualification: 22%
Accreditation & quality ratings
TEF 2023 (whole university): Gold overall, Silver for student experience, Gold for student outcomes.
Modules
- INTRODUCTION TO COMMUNICATION AND MEDIA STUDIES B
- MEDIA INDUSTRIES AND INSTITUTIONS B
- COMMUNICATION, CULTURE, AND MEDIA ANALYSIS B
- DIGITAL AND SOCIAL MEDIA
- CREATIVE PRINCIPLES IN GAME DESIGN
- GAME CONCEPTS AND VALUES
- HISTORY OF ARCHITECTURE, ENVIRONMENT AND CULTURE
- INTRODUCTION TO DIGITAL AUDIO WORKSTATIONS
- INTRODUCTION TO GAME ENGINES
- INTRODUCTION TO SOUND AND MUSIC IN AUDIOVISUAL MEDIA
- 3D MODELLING AND ENVIRONMENTS FOR GAMES
- COMMUNICATION AND MEDIA RESEARCH I
- COMMUNICATION AND MEDIA RESEARCH II
- GLOBAL NEWS, MEDIA AND WAR
- PUBLIC RELATIONS, MEDIA AND DIGITAL SOCIETY
- DIGITAL MEDIA AND DATA B
- CONVERGED MEDIA AND SCREEN ENTERTAINMENT B
- APPROACHES TO CULTURAL AND MEDIA STUDIES B
- PROFESSIONAL AND CAREER DEVELOPMENT
- GLOBAL HOLLYWOOD AND BEYOND: FROM THE MAINSTREAM TO THE MARGINS
- FEMINIST MEDIA STUDIES
- IMMERSIVE MEDIA AND VIRTUAL WORLDS
- INTRODUCTION TO PROGRAMMING
- MEDIATING THE PAST
- AI AND DIGITAL MEDIA
- UNDERSTANDING DOCUMENTARY
- FOLEY AND SOUND DESIGN
- MUSIC IN GAMING
- 3D ANIMATION FOR GAMES
- WRITING FOR GAMES: TEXT COMPOSITION FOR RULES AND STORY
- COMPOSITION FOR DIGITAL GAMES
- GAME DESIGN INDEPENDENT PROJECT
Questions about this course
How much do graduates of BA Communication and Media and Game Design Studies at University of Liverpool earn?
The median salary is £25,500 after 15 months, £22,500 after 3 years, £32,000 after 5 years. After five years the middle half of graduates earn between £23,500 and £36,000. The £32,000 median after five years is £1,000 less than the UK median for Computing (other).
What do graduates of BA Communication and Media and Game Design Studies at University of Liverpool do next?
83% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).
Are students happy with the teaching on BA Communication and Media and Game Design Studies at University of Liverpool?
86% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BA Communication and Media and Game Design Studies at University of Liverpool?
The typical offer is ABB at A level, or 32 points in the IB. The average entrant had 129 UCAS points.
Does BA Communication and Media and Game Design Studies at University of Liverpool include a placement year or year abroad?
The course has an optional placement year and an optional year abroad.
How many students continue on BA Communication and Media and Game Design Studies at University of Liverpool?
95% of students continued into their second year, and 5% left higher education.