BSc Games Design
University of Greater Manchester
About this course
BSc (Hons) Games Design, a Games Design BA (Hons) degree focused on the technical, design and innovation aspects of games production. The course involves team-based projects and regular critique sessions, culminating in a major project. The first stage introduces foundational concepts through modules such as Design Pillars, Narrative Design, Design Skills, Document to Prototype and Games Development 01. Intermediate study progresses through Triple A Development Processes, Practical Design, Game Feel, Player Experiences, Games Development 02, Psychology of Games and Games for Good. The final stage comprises Practical Development Research, Major Project and Games Development 03.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
104 UCAS points. We accept a full range of qualifications that carry UCAS points, including A-levels and BTECs. Please see our guide to the UCAS Tariff for examples of how to achieve these points. For most courses, we are also able to consider non-tariffable qualifications. Your Level 3 subjects must include a science, mathematics or computing qualification; for instance, A-level Computing or BTEC Extended Diploma in Computing or Engineering. You should also have five GCSEs at grade 4/C or above (or equivalent), including Mathematics. You’ll be required to attend an interview and/or provide a portfolio of work. If English isn’t your first language, you’ll also need IELTS 6.0 with no less than 5.5 in any band (or equivalent). We also accept a range of other English language qualifications – please visit our English Language Requirements web page for more details.
What students say
Based on about 9 final-year students who answered (a small group: a rough guide only)
- Teaching on my course: 85%
- Learning opportunities: 68%
- Assessment and feedback: 91%
- Academic support: 85%
- Organisation and management: 30%
- Learning resources: 88%
- Student voice: 47%
Do students stay on the course?
Based on about 15 students who started (a small group: a rough guide only)
- Continued on course: 80%
- Left higher education: 15%
- Moved to a lower qualification: 5%
Where graduates work (5 years on)
Based on about 50 graduates, across similar courses at this university
- North West: 70%
- Yorkshire and the Humber: 5%
- West Midlands: 10%
- London: 5%
Who gets in
Based on about 20 students who started (a small group: a rough guide only)
- A levels: 85%
- Other HE qualification: 10%
- No formal qualifications: 5%
Accreditation & quality ratings
TEF 2023 (whole university): Silver overall, Gold for student experience, Bronze for student outcomes.
Modules
- Design Pillars
- Narrative Design
- Design Skills
- Document to Prototype
- Games Development 01
- Triple A Development Processes
- Practical Design
- Game Feel
- Player Experiences
- Games Development 02
- Psychology of Games
- Games for Good
- Practical Development Research
- Major Project
- Games Development 03
Questions about this course
How much do graduates of BSc Games Design at University of Greater Manchester earn?
The median salary is £19,000 after 3 years, £25,000 after 5 years. After five years the middle half of graduates earn between £21,000 and £31,000. The £25,000 median after five years is £2,500 less than the UK median for Computer games and animation.
Are students happy with the teaching on BSc Games Design at University of Greater Manchester?
85% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BSc Games Design at University of Greater Manchester?
The average entrant had 102 UCAS points.
How many students continue on BSc Games Design at University of Greater Manchester?
80% of students continued into their second year, and 15% left higher education.