BSc Computer Games Programming
About this course
BSc (Hons) in Computer Games Programming, a computer games programming degree focused on game engine development, graphics, and interactive software systems. Core topics include Programming, Research Methods, and Artificial Intelligence & Machine Learning. Students utilise commercial game engines and study C# and C++ programming languages from the first week. The first year covers the foundations through Games Production, Game Engine Scripting, Programming and Mathematics, and Programming Algorithms & Techniques. The second year shifts focus to Game Engine Programming, Level Design, Experimental Games, Professional Awareness, and Programming Games Architecture. The final year involves an Individual Research Project alongside Advanced Group Project, Advanced AI Algorithms, and Graphics Programming with Shaders. Optional modules allow students to explore topics such as Advanced Concepts in Gaming, Indie Game Development, and Personal Portfolio.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
104 UCAS tariff points Your grades are just one part of your story, which is why at UoG we accept any grades from any combination of level 3 qualifications. A-level BCC BTEC DMM T-level Pass Here’s an example of how 104 UCAS tariff points might look for some common level 3 qualifications. GCSE in English Lang/Lit and Maths at grade 4/C or above are usually required. Unsure if we could offer you a place? Check out the UCAS tariff calculator or contact our admissions team if you have any questions.
What students say
Based on about 18 final-year students who answered, across similar courses at this university (a small group: a rough guide only)
- Teaching on my course: 77%
- Learning opportunities: 81%
- Assessment and feedback: 81%
- Academic support: 83%
- Organisation and management: 63%
- Learning resources: 67%
- Student voice: 69%
Do students stay on the course?
Based on about 15 students who started (a small group: a rough guide only)
- Continued on course: 70%
- Gained a higher qualification: 15%
- Left higher education: 10%
- Moved to a lower qualification: 10%
What graduates do next
Based on about 12 graduates who answered (a small group: a rough guide only)
- Working: 80%
- Working and studying: 5%
- Further study: 5%
- Unemployed: 5%
Most common jobs
- Information Technology Professionals: 50%
- Elementary occupations: 15%
- Sales occupations: 10%
- Web and Multimedia Design Professionals: 10%
- Sports and fitness occupations: 10%
- Find their work meaningful: 55%
- Feel on track for their future plans: 45%
- Use what they learnt on the course: 35%
Where graduates work (5 years on)
Based on about 30 graduates, across similar courses at this university
- North East: 5%
- North West: 5%
- East Midlands: 5%
- West Midlands: 15%
- East of England: 5%
- London: 5%
- South East: 10%
- South West: 50%
- Wales: 5%
- Scotland: 5%
Who gets in
Based on about 15 students who started (a small group: a rough guide only)
- A levels: 95%
- Other qualifications: 5%
Accreditation & quality ratings
- Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship.
TEF 2023 (whole university): Silver overall, Silver for student experience, Silver for student outcomes.
Modules
- Games Production
- Game Engine Scripting
- Programming and Mathematics
- Programming Algorithms & Techniques
- Game Engine Programming
- Level Design
- Experimental Games
- Professional Awareness
- Programming Games Architecture
- Individual Research Project
- Advanced Group Project
- Advanced AI Algorithms
- Graphics Programming with Shaders
- Advanced Concepts in Gaming
- Indie Game Development
- Personal Portfolio
Questions about this course
How much do graduates of BSc Computer Games Programming at University of Gloucestershire earn?
The median salary is £26,500 after 15 months, £22,500 after 3 years, £30,000 after 5 years. After five years the middle half of graduates earn between £24,500 and £36,500. The £30,000 median after five years is £2,500 more than the UK median for Computer games and animation.
What do graduates of BSc Computer Games Programming at University of Gloucestershire do next?
95% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).
Are students happy with the teaching on BSc Computer Games Programming at University of Gloucestershire?
77% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BSc Computer Games Programming at University of Gloucestershire?
The typical offer is BCC at A level. The average entrant had 117 UCAS points.
Is BSc Computer Games Programming at University of Gloucestershire accredited?
Yes. Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship.
How many students continue on BSc Computer Games Programming at University of Gloucestershire?
70% of students continued into their second year, and 10% left higher education.