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BSc Computing for Games

Falmouth University

About this course

BSc (Hons) Computing for Games is an undergraduate computer games and animation degree centred on software development and technical systems for interactive digital media. Core topics include Programming, Circuit Design, Data Analysis, Statistics, Mathematical Modelling, Research Methods, Project Management, Critical & Analytical Thinking, Ethics & Professional Practice, and Artificial Intelligence & Machine Learning. Students have the option to undertake a year abroad during their studies. The first year establishes core knowledge through Principles of Computing, Development Foundations, Digital Creativity, Data Fundamentals, Multidisciplinary Teamwork, and Individual Programming Project. The second year advances technical capabilities via Advanced Game Programming, Computational Mathematics, World Building: Pre-production, World Building: Production, and Artificial Intelligence and Machine Learning. The final year focuses on independent investigation and collaborative production through Research & Development: Proposal, Digital Innovation, Graphics & Simulation, Research & Development: Dissertation, and Major Collaboration.

Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.

Institution
Falmouth University
Level
undergraduate
Subject
Computing for Games BSc(Hons)
Duration
3-4 years
UCAS code
I619
Typical offer
UCAS 96
Median salary
£21,000 after 5 years

Entry requirements

We consider all applications on their own individual merit and potential. Our diverse community is creative, innovative and entrepreneurial. We recognise that these qualities aren’t always shown in academic grades alone. That’s why, while many of our applicants achieve high academic grades, we also welcome those who can demonstrate their potential through an interview. We welcome applications from all subject backgrounds, whether you’ve specialised in STEM, the arts or humanities. Find out more about our Entry Requirements here . Course routes & entry requirements BSc(Hons) three year degree Minimum 96 UCAS Tariff points GCSE Mathematics Grade 4 (C) BSc(Hons) four year degree with professional placement Minimum 96 UCAS Tariff points GCSE Mathematics Grade 4 (C) BSc(Hons) four year degree with Integrated Foundation Year Minimum 64 UCAS Tariff points Check how many points your qualifications are worth

See the highest paying Computer Science degrees in the UK →

What students say

Based on about 19 final-year students who answered (a small group: a rough guide only)

  • Teaching on my course: 83%
  • Learning opportunities: 80%
  • Assessment and feedback: 82%
  • Academic support: 89%
  • Organisation and management: 64%
  • Learning resources: 94%
  • Student voice: 67%

Do students stay on the course?

Based on about 25 students who started (a small group: a rough guide only)

  • Continued on course: 90%
  • Left higher education: 10%

What graduates do next

Based on about 59 graduates who answered, across similar courses at this university

  • Working: 72%
  • Working and studying: 9%
  • Further study: 1%
  • Unemployed: 10%

Most common jobs

  • Elementary occupations: 20%
  • Information Technology Professionals: 18%
  • Web and Multimedia Design Professionals: 14%
  • Sales occupations: 7%
  • Managers, directors and senior officials: 7%
  • Find their work meaningful: 70%
  • Feel on track for their future plans: 55%
  • Use what they learnt on the course: 40%

Where graduates work (5 years on)

Based on about 30 graduates, across similar courses at this university

  • North West: 5%
  • East of England: 5%
  • London: 10%
  • South East: 25%
  • South West: 55%
  • Wales: 5%

Who gets in

Based on about 10 students who started (a small group: a rough guide only)

  • A levels: 100%

Accreditation & quality ratings

  • Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.

TEF 2023 (whole university): Silver overall, Silver for student experience, Silver for student outcomes.

Modules

  • Explore
  • Technique
  • Apply
  • Industry
  • Launch
  • Principles of Computing
  • Development Foundations
  • Digital Creativity
  • Data Fundamentals
  • Multidisciplinary Teamwork
  • Individual Programming Project
  • Advanced Game Programming
  • Computational Mathematics
  • World Building: Pre-production
  • World Building: Production
  • Artificial Intelligence and Machine Learning
  • Research & Development: Proposal
  • Digital Innovation
  • Graphics & Simulation
  • Research & Development: Dissertation
  • Major Collaboration

Questions about this course

How much do graduates of BSc Computing for Games at Falmouth University earn?

The median salary is £24,500 after 15 months, £15,500 after 3 years, £21,000 after 5 years. After five years the middle half of graduates earn between £14,500 and £31,000. The £21,000 median after five years is £6,500 less than the UK median for Computer games and animation.

What do graduates of BSc Computing for Games at Falmouth University do next?

82% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).

Are students happy with the teaching on BSc Computing for Games at Falmouth University?

83% of final-year students were positive about the teaching in the National Student Survey 2025-26.

What grades do I need for BSc Computing for Games at Falmouth University?

The average entrant had 137 UCAS points.

Is BSc Computing for Games at Falmouth University accredited?

Yes. Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.

Does BSc Computing for Games at Falmouth University include a placement year or year abroad?

The course has an optional year abroad.

How many students continue on BSc Computing for Games at Falmouth University?

90% of students continued into their second year, and 10% left higher education.