BSc Computer Science with Games Technology
City St George's, University of London
About this course
The BSc in Computer Science with Games Technology is an undergraduate degree focused on computing principles applied to game engine architecture, computer graphics, and software engineering. Core topics include Programming, Systems Design, Computer Architecture, Signal Processing, Statistics, and Artificial Intelligence & Machine Learning. This BCS- and TIGA-accredited course offers an optional placement year and allows students to choose a four-year Professional Pathway combining study with paid employment. The first year establishes core computing foundations through modules such as Introduction to Algorithms, Mathematics for Computing, Systems Architecture, and Programming in Java. The second year expands into structural design and engineering practices with Data Structures and Algorithms, Computer Networks, Object-Oriented Analysis and Design, and Games Technology. The final year covers advanced specialisms through modules like Individual Project, Advanced Games Technology, Computer Graphics, and Digital Signal Processing and Audio Programming.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
A level: ABB (Computer Science or Maths or other science preferred) IB: 31 points including 5 in Mathematics at Higher or Standard Level and minimum of grade 5 in Standard Level English
What students say
Based on about 11 final-year students who answered, across similar courses at this university (a small group: a rough guide only)
- Teaching on my course: 80%
- Learning opportunities: 87%
- Assessment and feedback: 76%
- Academic support: 68%
- Organisation and management: 82%
- Learning resources: 83%
- Student voice: 64%
Do students stay on the course?
Based on about 285 students who started, across similar courses at this university
- Continued on course: 82%
- Left higher education: 17%
- Moved to a lower qualification: 1%
What graduates do next
Based on about 28 graduates who answered, across similar courses at this university (a small group: a rough guide only)
- Working: 66%
- Working and studying: 15%
- Further study: 4%
- Unemployed: 11%
Most common jobs
- Information Technology Professionals: 45%
- Sales occupations: 10%
- Managers, directors and senior officials: 10%
- Elementary occupations: 10%
- Business and public service associate professionals: 5%
- Find their work meaningful: 55%
- Feel on track for their future plans: 55%
- Use what they learnt on the course: 40%
Where graduates work (5 years on)
Based on about 160 graduates, across similar courses at this university
- East Midlands: 1%
- West Midlands: 2%
- East of England: 4%
- London: 85%
- South East: 7%
- South West: 1%
Who gets in
Based on about 20 students who started (a small group: a rough guide only)
- A levels: 75%
- Baccalaureate: 10%
- Foundation course: 5%
- Other HE qualification: 5%
- Other qualifications: 5%
Accreditation & quality ratings
- Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.
- Accredited by BCS, the Chartered Institute for IT on behalf of the Engineering Council for the purposes of fully meeting the academic requirement for Incorporated Engineer and partially meeting the academic requirement for a Chartered Engineer.
- Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship.
TEF 2023 (whole university): Silver overall, Bronze for student experience, Gold for student outcomes.
Modules
- Professional Placement & Career Development module
- Introduction to Algorithms
- Mathematics for Computing
- Systems Architecture
- Programming in Java
- Databases
- Operating Systems
- Computer Science, Ethics & Society
- Data Structures and Algorithms
- Computer Networks
- Object-Oriented Analysis and Design
- Professional Development in IT
- Team Project
- Games Technology
- Programming in C++
- Work Based Project
- Continuing Professional Development in IT
- Accenture School of Tech: Building Skills in Tech Transformation, Cloud and Consultancy
- Individual Project
- Advanced Games Technology
- Language Processors
- Advanced Databases
- Computer Graphics
- Theory of Computation
- Data Visualization
- Digital Signal Processing and Audio Programming
- Advanced Programming - Concurrency
- Functional Programming
- Natural Language Processing
- Cloud Computing
- Information Security Fundamentals
- Computer Vision
- Introduction to Artificial Intelligence
- Programming and Mathematics for AI
- Agents and Multi Agents Systems
- User Centred Systems Design
- Semantic Web Technologies and Knowledge Graphs
- Hewlett Packard Enterprise: Technology Consulting
- Web Development
- Principles of Artificial Intelligence
- Information Retrieval
Questions about this course
How much do graduates of BSc Computer Science with Games Technology at City St George's, University of London earn?
The median salary is £30,000 after 15 months, £32,000 after 3 years, £44,500 after 5 years. After five years the middle half of graduates earn between £33,000 and £60,000. The £44,500 median after five years is £8,500 more than the UK median for Computer science.
What do graduates of BSc Computer Science with Games Technology at City St George's, University of London do next?
85% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).
Are students happy with the teaching on BSc Computer Science with Games Technology at City St George's, University of London?
80% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BSc Computer Science with Games Technology at City St George's, University of London?
The typical offer is ABB at A level, or 31 points in the IB. The average entrant had 141 UCAS points.
Is BSc Computer Science with Games Technology at City St George's, University of London accredited?
Yes. Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional. Accredited by BCS, the Chartered Institute for IT on behalf of the Engineering Council for the purposes of fully meeting the academic requirement for Incorporated Engineer and partially meeting the academic requirement for a Chartered Engineer. Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship.
Does BSc Computer Science with Games Technology at City St George's, University of London include a placement year or year abroad?
The course has an optional placement year and an optional year abroad.
How many students continue on BSc Computer Science with Games Technology at City St George's, University of London?
82% of students continued into their second year, and 17% left higher education.