BSc Games Development
About this course
BSc (Hons) in Animation, Interactive, Film and Sound, focusing on games development. Core topics include Programming, Artificial Intelligence & Machine Learning, and Project Management. Students collaborate with Level 6 peers in a junior production role, and an optional work placement of four to seven weeks is offered.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
UCAS points: 112 A level: BCC-BBC IB: 28 points
What students say
Based on about 51 final-year students who answered, across similar courses at this university
- Teaching on my course: 82%
- Learning opportunities: 81%
- Assessment and feedback: 87%
- Academic support: 91%
- Organisation and management: 80%
- Learning resources: 85%
- Student voice: 77%
Do students stay on the course?
Based on about 20 students who started (a small group: a rough guide only)
- Continued on course: 60%
- Left higher education: 10%
- Moved to a lower qualification: 30%
What graduates do next
Based on about 11 graduates who answered, across similar courses at this university (a small group: a rough guide only)
- Working: 90%
- Working and studying: 5%
Most common jobs
- Information Technology Professionals: 40%
- Sales occupations: 15%
- Managers, directors and senior officials: 5%
- Administrative occupations: 5%
- Business, Research and Administrative Professionals: 5%
- Find their work meaningful: 80%
- Feel on track for their future plans: 65%
- Use what they learnt on the course: 35%
Where graduates work (5 years on)
Based on about 90 graduates, across similar courses at this university
- North East: 2%
- North West: 65%
- Yorkshire and the Humber: 3%
- East Midlands: 2%
- West Midlands: 9%
- London: 1%
- South East: 2%
- South West: 1%
- Wales: 14%
Who gets in
Based on about 10 students who started (a small group: a rough guide only)
- A levels: 80%
- Access course: 10%
- Other HE qualification: 10%
Accreditation & quality ratings
TEF 2023 (whole university): Silver overall, Silver for student experience, Silver for student outcomes.
Modules
- Introduction to Computing Principles and Skills
- Software Systems: Threats and Opportunities
- Applied Programming and Data Science
- Foundations of Game Creation
- User Centred Software Development
- 3D Modelling and Animation Essentials
- Creative Team Working for Games
- Spanish: Communication in Practice
- French: Intermediate Language Development
- Spanish: Intermediate Language Development
- Chinese: Intermediate Language Development
- German: Communication in Practice
- French: Communication in Practice
- Subsidiary Language
- Multiplayer Game Development and Design
- Data Structures and Algorithms
- Junior Collaborative Games Production
- Game Audio
- Experiential Learning
- Work Placement
- Upper Intermediate Language Development and Global Employability
- Advanced Language Development and Global Sustainability
- Post Beginner Language Development and Global Cultures
- Experiential Overseas Learning
- Developing Intercultural Literacy and Cross-Cultural Skills
- Year In Industry
- Study Abroad Immersive Year
- Senior Collaborative Games Production
- Game Mechanics Programming
- Creating Games for Mobile and Emerging Platforms
- Implementation Project
Questions about this course
How much do graduates of BSc Games Development at University of Chester earn?
The median salary is £28,000 after 15 months, £23,000 after 3 years, £27,500 after 5 years. After five years the middle half of graduates earn between £23,500 and £39,500. The £27,500 median after five years is the same as the UK median for Computer games and animation.
What do graduates of BSc Games Development at University of Chester do next?
95% were in work or further study 15 months after finishing (Graduate Outcomes 2023-24).
Are students happy with the teaching on BSc Games Development at University of Chester?
82% of final-year students were positive about the teaching in the National Student Survey 2025-26.
What grades do I need for BSc Games Development at University of Chester?
The typical offer is BCC at A level, or 28 points in the IB. The average entrant had 129 UCAS points.
Does BSc Games Development at University of Chester include a placement year or year abroad?
The course has an optional placement year and an optional year abroad.
How many students continue on BSc Games Development at University of Chester?
60% of students continued into their second year, and 10% left higher education.